eveposa.blogg.se

Hi-fi rush post-game
Hi-fi rush post-game









hi-fi rush post-game hi-fi rush post-game

It instead offers an accessible hack-n-slash that allows the player to perform well even when they don’t know what they’re doing. Boss fights are especially euphoric, as I felt constantly elevated by the transition from the first or second phase of a fight into a later one, where the chorus and vocals come in full swing as Chai says some cheesy one liner.īayonetta and Devil May Cry don’t expect the player to understand how to execute the greatest combos immediately most find themselves getting poor rankings and dying a lot on their first playthroughs (I’m one of them). But when I was calm and let the game take me, it felt like my entire body would adapt to the world’s language of musical movement. Since I was playing on very hard difficulty, this ingrained rhythm went off-track whenever I was in a difficult fight, as my mind is programmed to spam buttons during moments of panic. There were moments where the music subconsciously infected my brain, as I didn’t even realize how perfectly I found the melody and was pressing alongside it in combat. It took me a couple of levels to get used to it, but nearly every dodge, parry, jump, attack and special move I executed was in-tune with whatever track graced my ears. When immersed into a world where everything moves with a song, the player will adapt habits where they do so as well.











Hi-fi rush post-game